Escape Into the Dream

Rowan, Dominique, Jim, Melissa, Cale (me up front)

What do escape rooms and a new magazine have in common?  Keep reading and I’ll tell you!

Last Sunday, as our Christmas present, Jim and my gamers (Cale, Dominique, Melissa, and Rowan) took us to our very first escape room.  This one was called Nefertari’s Tomb, and it was both visually and intellectually very, very satisfying.

Escape rooms are basically complex puzzles built around a plotline.  For Nefertari’s Tomb, the story was that we had been hired by a definitely shady individual who claimed to have found access to a hidden tomb of Nefertari, wife of Ramesses.  Our job was to blast our way in, solve the various puzzles, and get out with as much loot as possible.  We had one hour in which to do this.  The timer started running the second our introductory briefing had ended.

(In the interests of not providing spoilers for those who may want to enjoy Nefertari’s Tomb themselves, that’s all I’ll say about this particular escape room.)

Our group has been gaming together for something like six years now, so we’re very used to working as a team.  This was an advantage when two years ago we all went to Meow Wolf in Santa Fe and solved the imbedded puzzle.  It was even more of an advantage this time because, with the timer running, we had to split up and hit different puzzles simultaneously.

How did we do?  Well, our game master told us that if we didn’t have the highest score ever for the room, we were definitely in the top three.  He looked both pleased and a little awed when he said this.  We were rather pleased ourselves.

So, what does this have to do with a new magazine?  Last week, I talked about DreamForge: Tales of Hope in the Universe.  The Kickstarter for this lushly illustrated magazine of Science Fiction and Fantasy hit its base goal this Monday.  They’re now working toward the stretch goals.  DreamForge is the brainchild of Scot Noel, but the team working on it includes Scot’s wife, Jane, who is putting her artistic talents into layout, design, and illustration; artist, Mark Zingarelli, who is art director; Leah Segal on research and support, and Jamie D. Munro who is the Editorial  Assistant.  Oh, and me.  Scot calls me “Senior Advisor and Creative Consultant,” which basically means I believe in the value of this project enough to donate my time to helping out.

As with my gamers in the escape room, those of us on the DreamForge team are working toward our goal both separately and together.  It’s a very 21st Century team.  I’ve only met Scot and Jane.  As for now, Mark and Leah are sparkles in my e-mail or voices on the phone during conference calls.  Jaimie’s in Australia…  I mostly interact with him on Twitter.

The Kickstarter remains live for another sixteen days.  Some of the incentives are really great.  One that’s easy to overlook is the Founder’s Bonus.  This includes personal feedback on up to five story submissions.  Feedback of this type is the sort of thing writers dream about getting, instead of the form: “Thank you very much, but your story doesn’t suit our needs this time.”  Now you can assure personalized feedback for five stories – and get a cool magazine as well.

Aren’t a writer but know one?  Consider giving a Founder’s Bonus subscription.  Help your favorite writers achieve their dream.

Now, speaking of dreams, I have a couple of novels that I’m working on, and dream of someday actually finishing.   I’m off run with the wolves…

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5 Responses to “Escape Into the Dream”

  1. King Ben's Grandma Says:

    I was really excited when I got the notification that the original goal was met and they’re working on the stretch goals. It’s awesome that so many people are already into this magazine. We all need some positivity these days.

  2. Jane Says:

    Well, your team did better than my Book Club. I was the only one who had ever done an escape room before. At the end, my sign said “I need smarter friends.”

    • janelindskold Says:

      My team is AWESOME. But I admit, it helped that some of them knew the escape room procedure. My muttering that the hieroglyphs were not correct probably didn’t help. I’m still trying to find if there was a source or if they made them up.

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