
My Jim Was The Model For the Fellow On the Right
Last week I read the second issue of DreamForge Magazine. Full disclosure. I’ve been involved with DreamForge since it was but a twinkle in the mind of editor Scot Noel. I’m officially the magazine’s Senior Advisor and Creative Consultant. This is an unpaid position.
Why am I helping with DreamForge, especially at a time in my career when I have very little money or time? Because I believe that even when—maybe especially when—the world around us seems a dark and scary place, there’s room for fiction that advocates hope. Even more than hope, DreamForge seeks stories that advocate striving against the odds, although the dice seem weighted against you.
Issue One (subtitled “Tales of Hope In the Universe”) did an excellent job achieving this goal. Issue Two (subtitled “Tales of Indomitable Spirit”) does even better. As much as I’d like to talk about individual stories, I’m going to let you discover them on your own. Instead, I’m going to touch on a few of the elements that make this issue particularly fascinating.
I’ve been surprised at how many potential readers have missed that DreamForge is a full-color magazine. Every story is illustrated. Even the short-shorts have a small illustration. The lay-out is gorgeous, accented by tiny, loving details like individualized dingbats. (Dingbat is the name for those little doohickeys that signal a pause in the story.) So “Sid” has tiny wheels, while “Haunting the Present” has little dragons. The magazine’s paper is heavy, and the print size (three cheers) is large enough to read comfortably.
A few design elements changed between the first and second issue. Since Scot Noel does a great job of explaining why on page twenty-three, I’m not going to repeat him here. Suffice to say that some elements of Issue Two’s format are different, but I found the magazine in no way inferior.
“Okay, Jane,” you’re saying, “the magazine is pretty. I get that. It’s positive. I get that, too. What will I find if I actually buy and read this magazine?”
You’ll get six good, meaty short stories. You’ll also get eleven shorter stories. These last are the result of a contest Scot ran challenging writers to offer him their “best futures.” Among these seventeen stories are hard SF, soft SF, sword and sorcery, contemporary fantasy, and something that just might be a future fairy tale. One of my personal favorites was told from the point of view of a rhinoceros.
What you won’t get is optimistic fluff or vague utopias. As Scot says in his submission guidelines, he isn’t looking for utopias or Pollyannaish chirpy stories or even “Tomorrow will be a better day.” He’s looking for stories about people who, when confronted with big challenges, don’t fold up and moan, but continue to strive. That striving takes many forms, but what the stories share is someone trying.
You also get a poem. Then there are several non-fiction pieces by Scot. One of his essays poses the question “Can We Be Saved?” then shocks by saying in the third sentence: “I hope not!” Why? Well, I’ll let Scot tell you. The essay is on page three.
Scot’s other non-fiction contribution is “How To Write For DreamForge: Part One.” It’s a fascinating piece, even for non-writers, because it gets into the guts of what Scot’s vision is for good non-dystopian fiction. It starts with a brief discussion of a short story opening that, on the surface, looks great. By the time Scot has dissected it, you really have a better understanding of where the weak points are lurking.
Does the magazine have flaws? Well, of course, but these are mostly because Scot is still learning how to put a magazine together. The print version doesn’t clearly note that David Weber’s contribution, “A Certain Talent” first appeared in The Williamson Effect, a tribute anthology to the late, great Jack Williamson, so that one of the main characters in Weber’s story is actually one of Jack’s. I also would have liked to see short bio sketches of the contributors in the print version because, especially when I like a story, I want to know what else the author has written.
DreamForge is currently only available by subscription. Print, digital, and print/digital combinations are all available. Even better, DreamForge is working on an agreement with Space &Time magazine that will permit subscribers to opt in for a free digital subscription to Space &Time.
If you subscribe now, you’ll also be set to get your copy of the first ever Firekeeper short story. “A Question of Truth” is scheduled for Issue Three, illustrated by Hugo award-winning artist, Elizabeth Leggett. For the foreseeable future, the story will only appear in the magazine!
Imagine. Engage. Inspire. Join us at DreamForge, where we’re connecting Dreamers: Past and Future!